Glocal Move’s Intellectual Output number 2 is a guide to support the use of the gamified digital platform that allows youth workers to develop techniques to use and feed the platform (IO1), also with a focus on raising awareness about the SDGs and how they should be taken into account. It is intended that, with this Guide, youth workers will be able to be trained to use the Gamified Digital Platform for Civic Participation to educate young people on the subject, showing them that they are agents of change responsible for the development of societies.

How can I access it?

The final version of the guide is now available here in English, Spanish, Portuguese and German. To download it, please click on the button bellow.

Support the use of the gamified digital platform

Theoretical content

about the advantages of using digital tools with youngsters, the importance of creating bridges between public entities such as municipalities, formal education institutions and NGO to engage youth in true civic participation

Practical content

on how to work the topics of the project with youngsters, proposing non formal education dynamics and making reference to tools they can use, p.e. Take Action Initiative of UN (available here) or the UN material on SDGs like the video ‘The greatest lesson in the world’

Content about the platform

where besides explaining how the platform works, there will also be specific activities on how to make youngsters think and create possible challenges to be added to the tool and using the platform as a facilitator for their civic participation